![]() During the test, players were able to fully customise their loadout regardless of the Specialist they choose, and fans say this led to uncoordinated teams. The blog post also talks about loadouts, another point of contention within the beta. This is in addition to the contextual Ping system. Commorose is another system left out of the beta that allows squad members to communicate with each other via quick prompts. Big Map, which lets you get an overview of the map and captured territories, was excluded from the beta, but will be in the final game. Lots of changes to the user interface have been made. DICE views Specialists "as the next evolution of the classic Battlefield class system", so they're not going away, but it sounds like the final game will be vastly improved over the beta in all sorts of ways. ![]() You can see them all, along with their unique abilities, in the above video. Lead developer DICE has responded to this concern, and many others, in a lengthy blog post.įirstly, it has revealed the five remaining Specialists that will join the fight at launch. Some players feel that these characters don't allow for the same tactical team play that the traditional class system did in previous games. Four of the Specialists were available in the beta, out of 10 that will be present when the title launches next month. While the reception to the beta has been generally positive, some fans were left with concerns, primarily about the game's Specialists. Battlefield 2042 held an open beta test across multiple platforms not too long ago.
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